So I made my first serious map tonight.
And a huge confusion just dissolved. I have a level of understanding about the chase/questing segment that just did not exist before I had the distances in front of my eyes.
I am so thankful at this point it’s an established trait of half-djinn that they can travel at great speed– since this story would *not* work without that property.
The other thing I did was force myself to put a date *and time* on every scene. That took a while, and showed some inconsistencies.
For example, I have two separate times when I jump-cut to another action line and the shift is actually back in time a few hours. This is something I need to fix.
One interesting point is how I calculated the date for the kidnapping.
I already knew I wanted the big showdown to happen on summer solstice, since I liked the idea of fighting huge darkness on the day the sun doesn’t set (remember I’m setting this story in my latitude). Counting backwards, and allowing for travel times (you see, I just told you the map was an important step), the kidnapping occurred on June 2nd (772, but who’s counting…), which is four years to the day after Linnea was attacked.
So I wondered if I ought to shift the numbers so the line-up wasn’t so exact, or if I ought to see if I can dig up a reason for this day to be magical/significant to the djinn that have been responsible for these characters’ “bad luck” over the years.
I’ll think on that tomorrow. Feel free to offer your opinion.